3.2 – some new PvP changes and additions!

Elluw folks!

the PTR for 3.2 patch is up, and with it some new features and changes arrived.

I’ll post some of the PvP news, in general.. its alot of good changes and additions to the BGs and some changes to the arenas.

The first cool thing to announce, is Isle of Conquest .. which is the new 40vs40 siege BG!


Isle of Conquest

  • Two level brackets are available: 71-79 and 80
  • Defend the walls of your keep and protect your general by killing enemy players and destroying their siege vehicles.
  • Capture the Docks, Airship Hangar, or Siege Workshop for access to destructive siege vehicles or strategic attacks on your enemy’s base.
  • Capture the Oil Derrick or Cobalt Mine for their resources to garner reinforcements and a steady flow of bonus honor.
  • To claim victory, bust through the enemy’s keep walls (or find other ways to get inside) and kill their general, or obliterate your opponents until their reinforcements are depleted.

Then we got some news bout the Arenas, some changes.


Dalaran Sewers

  • The entire Arena has increased in size by 25%.
  • Mounts can now be used in this Arena.
  • The position and collision of the crates on the central platform has been modified.

Ruins of Lordaeron

  • Alcoves have been removed from the starting chambers.
  • Two line-of-sight tombstones have been added to the slime pool on the southern side of the map.
  • The collision around the central tomb has been smoothed out to prevent players from becoming stuck on the terrain as often.

and last, but certainly no least! We got a big chunk of changes to the Battleground system, alot of good changes imo.


Battlegrounds

  • Battleground experience has arrived!
  • Players will now be awarded experience for completing objectives and actions that yield honor in Battlegrounds (honorable kills not included).
  • Players who do not wish to gain experience through PvP can visit Behsten in Stormwind or Slahtz in Orgrimmar – both located near the Battlemasters in either city – and turn off all experience accumulation for the cost of 10 gold.
  • Disabling experience gains will prevent a player from gaining experience through any means available in the game.
  • Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off.
  • Behsten and Slahtz can reinstate experience gains for players, for a 10 gold fee of course. Any experience that would’ve been accumulated if experience gains were not turned off cannot be recovered.
  • Battlemasters in major cities affiliated with specific Battlegrounds have been replaced with a Battlemaster for each faction that will allow players to queue for any Battleground. Battlemasters for specific Battlegrounds will still be seen around the cities during corresponding Battleground holiday weekends.
  • When standing at a capture point that you control, you will gain a buff called Honorable Defender. This buff grants +50% honor gained from kills. This currently affects Arathi Basin, Eye of the Storm and Isle of Conquest.
  • Arathi Basin

  • The time it requires to capture a base has been reduced to 8 seconds, down from 10 seconds.
  • The game now ends when one team reaches 1600 victory points, down from 2000.
  • Eye of the Storm

  • The time it requires to capture the center flag has been reduced to 8 seconds, down from 10 seconds
  • The game now ends when one team reaches 1600 victory points, down from 2000.
  • Strand of the Ancients

  • The faction starting on attack/defense will now be randomized at the start of each match.
  • Warsong Gulch

  • There is a now a 20 minute timer on this battleground. After that time, the team with the most flag captures wins. If this would result in a tie, the team that captured the first flag wins. If neither side has captured a flag, then the game ends in a tie.

That’s all for now :) enjoy the new PvPness!
(the full patchnotes can be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html )

//Mag

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